A new Half-Life game is in development, Valve confirms


We had heard whispers, and it turns out the rumors were true – game developer Valve is set to release Half-Life: Alyx.

In a tweet from the official Valve Twitter account, the company described the upcoming release as its “flagship VR game”.

So far, information about the new game is scant, but Valve will unveil further details about Half-Life: Alyx this Thursday, November 21 at 10am PT (6pm GMT / Friday, November 22 at 5am AEDT).

Those familiar with the Half-Life series may recognize the name Alyx from the game’s universe.

Alyx Vance is a young woman and prominent character who first appeared in Half-Life 2, where she was a major player in the human resistance against the Combine – and a close friend of the game’s main protagonist, Gordon Freeman.


Talk of a new Half-Life title kicked off when an alleged interview transcript between Valve executives was leaked online.

A quote from the leaked transcript credits a ‘Geoff’ – believed to be games broadcaster Geoff Keighley – as stating: “March 2020, ‘Half-Life: Alyx’ comin’ out.”

The same transcript also suggested the VR game would be revealed at The Game Awards on December 12 – however Valve’s new tweet suggests it may be unveiled much sooner than anticipated.

The announcement of a ‘flagship’ VR game follows Valve’s release of its own dedicated VR headset – the Valve Index – earlier this year.

When the Index was first announced, the company stated it would be releasing a flagship VR game before the end of the year – and it certainly seems like Half-Life: Alyx is it. Whatever the case, we’ll know more this Thursday.

Opinion: The Mandalorian Desperately Needs To Develop Its Characters

After two episodes of The Mandalorian, I know nothing about anything that’s happening, and I’m wondering why I should care.

The first live-action TV show outing in the Disney Star Wars era certainly nails a cool aesthetic about the galaxy far, far away. It follows a Mandalorian bounty hunter (who is not Boba Fett), taking jobs in the post-Return of the Jedi era. It gets the ships and the aliens right, as well as the zings of blaster bolts, the dangers of massive creatures and uncooperative humanoids, and the general bad-assery of anybody sporting that particular iconic helmet and the gear that goes with it. The Mandalorian sets out to shed some light on a different corner of the Star Wars universe, and anything that opens up the franchise is good for a story that’s been largely centered on one particularly influential family for the last 40 years.

But The Mandalorian is two short-ish episodes into an eight-episode run, and it’s remarkable how little we know about, uh, anything. We’ve seen the titular Mandalorian (Pedro Pascal) do some bounty hunting, fight a variety of blaster-wielding jerks, rebuild his dismantled ship, and tame an alien beast in order to ride it. But we’ve learned remarkably little about him as a person, even as we’ve watched him do a whole bunch of action hero-type stuff.

We do know a little about the Mandalorian. He’s a no-nonsense man of few words. He’s willing to take help where he can get it, even offering to split a bounty with a rival hunter in order to get the job done. And he’s got a soft spot for Baby Yoda, the target of his bounty, which saved from termination. This seems to be the result of some kinship the Mandalorian feels with the baby on account of them both being orphans, a fact we learned from a very fast, very choppy flashback in the first episode.

And that’s pretty much it. We haven’t even seen the Mandalorian’s face, on account of he never takes his helmet off (which the show sug an affectation of being a member of the Mandalorian warrior tribe). We know he sometimes forms bonds with animals, thanks to that horse-training montage with the alien Blurg in Episode 1. And we know he has some pretty gray morals, I guess, given that he’s willing to take jobs from shady Imperial characters who definitely are up to no good. But maybe inside he might have a soft spot for orphans, in part because he has not yet murdered a child.

Not knowing anything about the main character–most chiefly, his motivations and drives–makes it really tough to care about The Mandalorian. The first two episodes have certainly shown him doing a lot of stuff, but none of it feels especially consequential; it’s just a series of tasks he has to complete or events that happen to him, without any discernible effect on who he is as a person. The closest we’ve come to actually learning anything about him through his actions came at the end of Episode 1 when he killed an ally, rather than let that ally shoot a baby as part of a bounty contract. He’s down for murder, but not baby murder–although you could just as easily argue that this is just him following the rules of his contract with those obviously evil Imperial dudes. He gets more money if he returns the baby alive, so maybe he was planning to ruthlessly murder IG-11 all along to keep the payout for himself.

The point is, we don’t know. We don’t know anything about anyone. There are other Mandalorians, apparently, and they’re excited to make new Mandalorian armor out of the special Baskar steel our Mandalorian is earning from his contract. But as to who they are, what else they want, or what else they do, we know nothing. We spend a huge amount of the first two episodes with Kuiil (Nick Nolte), and find out about as much about him as we do the protagonist of the show, even though he has much more dialogue. Why help a scary murder warrior kill a bunch of folks? “To bring peace to my valley,” he says, and then ends the discussion with “I have spoken.” Very compelling.

It’s not that The Mandalorian shouldn’t channel Westerns with its Man With No Name approach to its protagonist, or that we need heaps of dialogue explaining every single thing about our man Mando. Mystery can work, especially in these kinds of stories. But The Mandalorian has gone too far in the other direction; it’s not providing us with a slow-burn mystery, it’s giving out almost no information at all. The thing that makes a mystery interesting is piecing together the tidbits of information that can slowly start to form a complete picture, and we’ve gotten almost none of that in The Mandalorian. If your protagonist is going to be faceless, nameless, and mostly silent, there should be other characters around to pick up the slack.

You can reveal a character subtly through his actions and his efforts, but The Mandalorian barely does either. The first two episodes are almost purely just a string of events leading from one action setpiece to another. They’re fun setpieces, sure–but there’s little to glean from watching a bounty hunter kill Jawas or put his ship back together. Watching The Mandalorian is like watching someone else play a video game: There’s a lot of cool stuff happening, but little to take it beyond spectacle.

The Star Wars universe is full of nooks and crannies worth exploring, not the least of which is the storied history and mystery surrounding the Mandalorians (and then there are bounty hunters in general, the galaxy’s crime-ridden underworld, and whatever’s up with the surviving officers of the Empire, known in the Expanded Universe as the Imperial Remnant). But in order to explore those things, you need to have characters; people with personalities who want things, who take action to reach those goals, and who face conflicts along the way. So far, The Mandalorian has done a great job capturing the aesthetic of the Star Wars universe without including any of its humanity. I’m still waiting for the show to give me a reason to keep watching. If I wanted to watch a nameless mask-wearing character zap a bunch of people with blasters for a half-hour, I’d fire up Star Wars: Battlefront.

Pokemon Sword & Shield’s Eevee: How To Get Every Evolution


Pokemon Sword and Shield introduce a variety of new Gen 8 Pokemon to the series, and much like previous games, many of these monsters can only evolve using specific methods. However, the Switch games also feature a couple of new ways to evolve old Pokemon–specifically Eevee, which you can catch fairly early on in your adventure at Route 4.

In past Pokemon titles, you could only obtain Glaceon or Leafeon by traveling to a specific location and leveling your Eevee up, but Sword and Shield have simplified this process by letting you evolve it using elemental stones. That isn’t the only way you can obtain Eevee evolutions in the new Pokemon games, either. Below we’ve rounded up all the ways you can get Eevee evolutions in Pokemon Sword and Shield.

How To Evolve Eevee

As previously mentioned, the only way you could evolve Eevee into Glaceon or Leafeon in previous Pokemon games was by traveling to the Ice or Moss Rock and leveling the Pokemon up. Neither rock appears in Pokemon Sword and Shield, so Game Freak has changed the way to obtain these evolutions. Now, you can evolve Eevee into Glaceon or Leafeon simply by using the Ice Stone or Leaf Stone on it.

These are the only two Eevee evolution methods that have been changed in Sword and Shield; you can still obtain the other evolutions the same way as in past games. That means if you want to evolve Eevee into Sylveon, you need to play with it often while camping out to increase its affection toward you. If you need a refresher on how to evolve Eevee into its other forms, we’ve outlined all the Eevee evolution methods below.

Eevee Evolution How To Evolve
Vaporeon Water Stone
Jolteon Thunder Stone
Flareon Fire Stone
Espeon Level up during day when Friendship is high
Umbreon Level up during night when Friendship is high
Glaceon Ice Stone
Leafeon Leaf Stone
Sylveon Level up when Affection is high and it knows a Fairy-type move

Halo: Reach for PC is coming soon, but the Halo CE PC beta is right behind it

Now that we know that Halo: Reach is coming to PC on December 3, people have been wondering about the next PC Halo release. And, now we might have an idea of when we’ll see the landmark original game hit the PC again.

In an interview with PCGamesN, 343 Industries community director Brian Jarrard said that “we’ll start to flight Halo CE” once Reach hits the streets on December 3. Now, for folks that aren’t in the loop, ‘flight’ is what 343 Industries has been calling its Halo: Reach beta tests.

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There are probably some people out there saying “but, Halo CE is already on PC,” and while that’s technically true, you have to run Windows Vista to play the game. And, while there are some ways around that requirement, nobody wants to run that ancient operating system – nobody even wanted to run it while it was new.

Of course, this PC version of Halo CE will be based on the Master Chief Collection, which features improved visuals and a modernized version of the classic multiplayer. And, with the more powerful hardware that PCs inherently offer, we could finally play Halo at 120 frames per second the way we’ve always wanted to.

So, obviously there is some work that needs to go into making this game ready for the PC platform. PC gamers are notoriously fickle about the features games have, especially when it comes to scalability and performance. Luckily, Jarrard says that 343 Industries is “trying to account for all the requirements that PC gamers expect nowadays.” Hopefully that means we’ll see a great PC port, rather than the mess that was the Red Dead Redemption 2 PC launch.

When will we actually see it ?

However, the PC beta for Halo: Reach was delayed from its original target launch, so we might see the beta for Halo CE come out a bit later. Initially we heard that 343 would be putting out test flights for Halo Reach in May 2019, but it missed that window. It wasn’t until the end of June that we saw the first test flight come out, and even then it was a very slim group of testers.

343 Industries is apparently targeting the Halo CE test flights to happen after the holidays, but we don’t know how narrow that window is. If it follows the same timetable that Halo: Reach did for its PC tests, we might not see it in testers’ hands until February or March 2020.

We won’t know until 343 Industries actually announces the PC flight for the game. Either way, finally having the classic shooter series on PC where it arguably belongs can only be a net positive, so we’re happy to wait.

The best upcoming games of 2019 (and beyond)

Where did 2019 go, eh? Yes, we’re very close to the end of the year, but the last few months will see some of the best upcoming games coming our way to help you keep things exciting as you see out the remainder of the year. We also look ahead to the best games beyond 2019 for you to get on board that hype train.

With titles like Pokemon Sword and Shield and Star Wars Jedi: Fallen Order just around the corner, we really are spoilt for choice already, but there’s also so many games coming out beyond 2019 that you can look forward to as well. This list is continually expanding with a hearty list of all the best future titles coming to PS4, Xbox One, Nintendo Switch, and PC. There are also some smaller indie numbers to keep things interesting.

We’ve helpfully put this list together in order of release date so you can stay on top of what’s coming out first. From big releases like Cyberpunk 2077 to Death Stranding and Animal Crossing: New Horizons, there’s something for everyone to get hyped about. So if you want to make sure you’ve got the right release date booked off work, or you want to make sure you have all the best upcoming releases on your radar, get ready to take a trip through the best upcoming games of 2019 (and beyond).

Pokemon Sword and Shield

Star Wars Jedi: Fallen Order

Game Freak’s best-known series officially enters Generation 8 now we know Pokemon Switch is called Pokemon Sword and Shield, the second set of mainline games on the Nintendo Switch after Pokemon Let’s Go Eevee and Pikachu. The catch-’em-all, Gym-battling adventure takes place in the region of Galar this time around, which resembles modern-day England with its sprawling, picturesque countryside, contemporary city, and snowy villages. We’re already having the most difficult time choosing between the three Pokemon Gen 8 starters, but social media seems to be quite taken with Sobble, the timid Water Lizard type.


Star Wars Jedi: Fallen Order

Pokemon Sword and Shield

Respawn Entertainment’s Star Wars Jedi: Fallen Order had quite the showing at Star Wars Celebration 2019, and it looks like the Star Wars game we’ve been waiting for. This single-player, third-person adventure follows Cal Kestis, an incognito Jedi who avoids detection by following three cardinal rules: “Don’t stand out. Accept the past. Trust no one.” But when he uses the Force in desperation, he finds himself on the run from an Imperial Inquisitor known as the Second Sister, who will stop at nothing to wipe this Jedi out like all the rest. Fallen Order takes place between Episodes 3 and 4 (hello there, Star Wars: Rogue One), when Order 66 is in full effect, so we can’t wait to see how Cal fights for his survival using his lightsaber, Force powers, and wits.

Shenmue 3

Shenmue 3

The Shenmue series was never a huge commercial success, but thanks in part to Kickstarter and thousands of fans’ hard-earned dollars (plus some generous funding from Sony), the project is fully underway. In Shenmue 3, you’ll take the role of a martial artist named Ryo Hazuki as he attempts to uncover who is responsible for his father’s murder. It promises to have gameplay reminiscent of the previous titles, enabling players to take on enemies in hand-to-hand combat, upgrade combat abilities, and explore a living world full of villages, shops, and an active populous.

Phoenix Point

Phoenix Point

Whether you played the original X-COM back in the day or love the modern reboots from 2K, there’s just something satisfying about defending the planet from hostile aliens via tactical, turn-based battles full of sudden surprises and miraculous saves. If you’re waiting impatiently for XCOM 3, you’ll be happy to know that Phoenix Point – headed up by Julian Gollop, creator of the original X-COM – will scratch that same sci-fi strategy itch. In the desolate post-apocalypse of Phoenix Point, humanity has split into factions following a viral outbreak, and horrific aliens are terrorizing the wastes. As one of the factions fighting to protect Earth, you’ll need to ally (or war) with other factions to bolster your forces, then take the fight to hordes of hideous, crab-human-hybrid mutants to ensure our species’ survival.

الإعلان الرسمي عن iPhone 11 pro و iPhone 11 Pro Max

أعلنت ‘آبل’ عن iPhone 11 و iPhone 11 Pro و iPhone 11 Pro Max الجديد خلال معرض إيفا

يتمتع كل من iPhone 11 Pro و iPhone 11 Pro Max بنفس المواصفات باستثناء حجم الشاشة ، حيث يبلغ حجمه 5.8 إنش لـ iPhone 11 Pro و 6.5 بوصة لـ iPhone 11 Pro Max وهو سوبر ريتينا XDR OLED مع 1200 شمعة. ستكون المعلومات الموجودة على الشاشة بوضوح تحت أشعة الشمس ، وهناك درجة تتضمن كاميرا أمامية بدقة 12 ميجابكسل يمكنها التقاط فيديو بدقة 4K وجهاز Face ID بجوارها.

يأتي الهاتف لأول مرة في تاريخ Apple مع ثلاث كاميرات ، الأولى منها 12 ميجابكسل والثانية 12 ميجابكسل ، وهي عدسة للتكبير البصري حتى 2X والثالثة 12 ميجابكسل للتصوير بزاوية عريضة وجميع الكاميرات تشمل تقنية OIS بالإضافة إلى AF ببكسل مزدوج وقادر على تصوير فيديو بدقة 4K 60 لقطة في الثانية.

أضافت Apple أيضًا تطبيقًا جديدًا يدعى Filmic يلتقط الصور ومقاطع الفيديو من جميع الكاميرات في الهاتف في نفس الوقت للحصول على العديد من الخيارات لنفس الموضوع.

سيوفر أداء الهواتف نفس أداء iPhone 11 ، لذلك لدينا نفس شريحة Apple A13 Bionic التي ستوفر أداء أفضل بنسبة 20٪ عن الجيل السابق ، وبالتالي تتفوق على شريحة Snapdragon 855 بالإضافة إلى ذاكرة الوصول العشوائي 6GB والذاكرة الداخلية 64 / 256 / 512GB

يأتي الهاتف أيضًا مع فأس Wi-Fi و Bluetooth 5.0 و Dolby Atoms و يأتي الهاتف مع معيار IP68 ، وهو مقاوم للماء والغبار.

و بطارية 3190mAh لأجهزة iPhone 11 Pro و 3500mAh لأجهزة iPhone 11 Pro Max

و يبدأ iPhone 11 من 999 دولار و iPhone 11 Pro Max يبدأ من 1،099 دولار

XIAOMI تعلن عن شاحن لاسلكي سريع يصل الي 30W

أعلنت Xiaomi أنها ستطلق شاحنًا لاسلكيًا سريعًا بقوة 30W مع إطلاق Mi 9 Pro 5G ، والذي سيتم إطلاقه هذا الشهر للتنافس مع الهواتف الرئيسية الأخرى مثل mate 30 و Galaxy Note 10
بالإضافة إلى ذلك ، ستطلق الشركة شاحنًا يدعم الشحن السريع 40W نظرًا لأن التكنولوجيا لا تزال قيد التطوير.

اخر المعلومات عن جهاز vivo v17 pro صور و مواصفات

تم نشر بعض صور vivo V17 Pro اليوم وستحتوي على كاميرتين منبثقة لالتقاط صورة شخصية ، إحداهما ستكون 32 ميجا والأخرى مع دقة 2MP لتحسين عمق الصور.

سيأتي الهاتف بشاشة كاملة مع دقة Full HD + 6.44 بوصة
وسيحمل الهاتف أربع كاميرات خلفية ، أولها بدقة 48 ميجابكسل ، والثانية للتصوير بزاوية واسعة ، والثالثة والرابعة لتحسين عمق الصور ودقة 2MP

سيأتي Snapdragon 675 بذاكرة رام 8 جيجابايت وذاكرة داخلية 128 جيجابايت بالإضافة إلى بطارية تبلغ 4100 مللي أمبير في الساعة وتدعم الشحن السريع